5 posts

Abzan ‘Aggro’ – Card Choices and Deckbuilding – Part II

And… I’m back with the second part of this currently open-ended series on how to build Abzan Aggro in Standard. Maybe I’ll write about how to play this deck too at some point, but at the moment it seems like I’ve got a lot to say about card choices and lists before I can even think about getting into gameplay. Due to writing/editing/publishing etc. taking some time, these articles are and will continue to be a little behind the metagame, so let’s preface today’s installment with the metagame last week’s decklist was built for. Read More →

Abzan ‘Aggro’ – Card Choices and Deckbuilding – Part I

Hi Everyone! My name is Walter and today we’re discussing standard.
I’ve recently been playing a variety of Abzan builds which range from very aggressive to quite midrange-y strategies. After racking up my third PPTQ Top 8 with the deck last weekend, I figured it’d be as good a time as any to write about the deck. Instead of just coming up with a tournament report or a deck tech of my current list, I’m going to do something different and hopefully more helpful and interesting here: I’ll go through the huge range of card choices available to Anafenza’s loyal followers and group them according to different constraints the deckbuilder is likely to face during their struggle for an optimally tuned 75. Read More →

Week One: Green/White Aggro

I heard Dragons of Tarkir is about to be released and there’s supposed to be dragons in that set. Well, I don’t care for dragons at all, but there’s some other goodies for us non-scale-aficionados. As you might know I am rather committed to the colours of the Abzan clan (or at least two of them in the same deck), and there’s some presents to collect and enjoy in good company with a nice dinner, a tasty brew etc. etc.
Read More →

The Anti-Junk Junk – An overlong deck tech

Modern is a sweet Magic format. Looking at the current metagame, there’s two main issues that challenge this statement: the return to the almighty B/G/x overlords following the recent bannings and the popularity, consistency and increased power level of linear burn strategies.

According to the metagame data the guys at Masters of Modern gathered, these two decks make up nearly a quarter of this format together. The third elephant in the room, URx Splinter Twin, is also heavily played and with the other two strategies forms a clear trio of top decks one needs to have a solid plan against.

The idea is to join them, but not quite. This is obviously nothing new and has been demonstrated by Jacob Wilson (and others) who rocked the recent Modern Pro Tour with a creature-heavy version of Junk that was built to specifically address the match-up against ‘regular’ Junk decks. While it also has a decent shot against Burn (arguably better than stock Junk), it lacks enough meaningful interaction to keep up with Twin.
Read More →