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Results for category "Deck Tech"

36 Articles

Izzet the best deck in Standard? PPTQ Win

On Tuesday 9th of May I went on MTGGoldfish and found this Blue-Red Dynavolt Tower control list. I decided I’d build it and give it a go. There was a local standard event that night at NLG Moonee Ponds and the first time I ever picked up the deck I went 4-0 with it, beating Mardu Vehicles, Mono-Black Zombies, Green-Black Delirium and Red-Green Monsters. Straight away I thought to myself: “This deck has a lot of potential!”, but quickly identified it had some weaknesses too. Read More →

**Its over 9000!** – A Temur Tower Primer

I like that Tezzeret. He has vision the other judges don’t. He sees the potential in what we’re making here.

Since Grand Prix Brisbane  I have returned to PPTQ grind and while it is probably the most unsatisfying and soul-crushing way to spend precious Saturdays, the joy of playing a Shota Yasooka designed deck makes it bearable. Read More →

The Quest to Beat BG -or- The Fifteen-Card Sideboard

Hi! If you don’t know me, my name’s Paul Mitchell and I’m a competitive Magic player in Melbourne, Australia. I’m a fan of oldschool theories and concepts, especially when they’re relevant in current formats and metagames, so if you’re interested in that kind of thing (or just want to check out my take on Standard and other constructed formats) I’ll try to make the history books as interesting as possible right here on TGM!

If you’ve been keeping up with Aether Revolt Standard since the Pro Tour, you are probably familiar with the three-deck paradigm that many have put forward to describe how the Tier-1 decks of the format shape up against each other:

BG Snek > Mardu Vehicles > Copycat

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Battling [personal] demons and heroes with Pack Rats – GP Brisbane Report

“I don’t feel a thing, and I stopped remembering,
These days are just like moments turned to hours,
Mother used to say, if you would you’d find a way,
But Mother never danced through fire showers…”

 

This is my Grand Prix Brisbane 2017 report. While I did not finish particularly well in the main event (133rd and no Pro Points), for many reasons the actual finish was unimportant and I consider the weekend an overwhelming personal success.
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Blue Black Tezzeret in Modern

Hi there Gray Merchant readers!
I have been playing Blue-Black Tezzeret featuring Thopter-Sword combo in the Modern League and received many questions about the deck. What follows is an introduction to the archetype. I don’t write much these days, so let me know if you found the format useful and please feel welcome to ask any questions in the comments section.
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How To: Melira – The Ins and Outs of Melira Combo

My preparation for GP Melbourne was a mess. I started with Splinter Twin, then switched to an Abzan Chord deck after the ban, then started casting around for another deck after the Pro Tour when it became clear that my slow, grindy Chord deck was weak to the Eldrazi menace. I looked through the PTOGW lists and settled on Ari Lax’s Melira Combo deck. I’d played with earlier versions of the deck, but found it pretty miserable to play – it’s just a combo deck that has the illusion of being interesting because sometimes you get to attack.

Despite it being, to me, an uninteresting and uninteractive deck, I had resolved to play decks for their power level rather than entertainment value. With one constructed GP a year in Australia, I wanted to give it my best shot, which meant restraining my urge to do something off the wall, and just learn how to play a tried and tested #netdeck. Read More →

This Month in Legacy (January 2016)

Okay, now we’re finally back on track in terms of our monthly Legacy updates! I hope everyone had a good New Year and…

Welcome to a New Year of Legacy!

Per usual, there’re lots of interesting new things to investigate in January as the Legacy metagame has continued to develop – especially with Oath of the Gatewatch now hitting shelves and a few potential Legacy additions now finding their way into deck lists. The highlight events of this month were the bevy of SCG Classics, per usual, as well as a few large events hosted in Europe – if you want more information about the crazy amount of Legacy action going on in Europe (I’m super jealous), look towards Julian Knab’s guide here! American’s need not fear either though – there’s a variety of new series set up by stores around the country, including Eternal Extravaganza featuring many ‘satellite’ tournaments in the lead up to their tournament throughout the year. Details here about EE, and per usual look to the tournament announcements section on The Source for further details on a variety of tournaments.

So there’s quite a lot of Legacy going on this year – I’m really proud to see Legacy communities around the world step up and fulfil the void that SCG left with its trimming down of Legacy Opens!

Anyway, on to our charts and metagame analysis! Read More →

#RUGLyf: The RUG Delver Primer – Part 4: Game Play

It’s been a long time coming and has been awaited for quite some time, and I can only say I’m incredibly sorry for the delay. This is probably the most difficult and ambitious piece of the RUG Delver primer I’ve been assembling (if you haven’t seen Part 1, 2 and 3 yet, I recommend clicking away on to those!), as this will outline something more interesting and nuanced than simple card choices, or matchup analysis, so it’s been difficult to have time to sit down and finish it off due to the usual business of life – as well as due to being stranded in a foreign country with terrible internet and a busted laptop! Nonetheless, here it is! This part will outline the variety of in-game decisions that are common within RUG Delver (I think it’s unlikely I’ll be able to cover them all, of course), giving reference to a multitude of coverage matches and Magic Online matches by some excellent players. Like everyone reading, I also am a disciple of the beast that is RUG, and although watching myself screw up over and over would certainly be educational (and who knows, maybe I’ll get down to this sometime in the future) learning from those with proven track records is probably more worthwhile, especially when contextualised within the sections of this article. Those are, in order:

• The Opening Hand
• The Opening Turn
• The Mid-Game
• The End Game
• Effective Cantripping

Anyway, let’s begin! Read More →