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This Month in Legacy (March / April 2016)

Don’t worry, this is still happening! I’ve been absurdly busy over the past few months though, and haven’t had time to focus on the Legacy articles – but I’ll still aim to get these done on a semi-regular basis, at least! So for this recent article I’ll be covering both March and April and how the metagame progressed over those two months. So lots of content! Enjoy it!

March’s Results

The online metagame in March hummed along with its recent trend of Eldrazi and Miracles at the top. Interestingly, Miracles has still edged out its Eldrazi opposition (seen as a typically unfavourable matchup) with greater 5-0 appearances. Other interesting developments in this month are Shardless and BUG Delver’s strong presence (edging out Grixis, for once), with Abrupt Decay getting a strong nod due to its ability to be a clean answer to the Eldrazi and Miracles lock pieces. Storm variants lack of presence online also shows how Eldrazi has shaken up the metagame significantly, though ultra-fast combo decks like Belcher, who get under lock pieces, have seen a little bit of an uptick. Also interesting is the continuous 5-0s of a certain player on Bant Stoneblade, which we’ll look at later.

The paper metagame has shown a similar trend in terms of both Miracles and Eldrazi, though Grixis Delver has still remained the top Delver variant here. Shardless has also been thrown down a notch in paper, usurped by decks such as Lands, Death & Taxes and Burn, all who take advantage of weak and shaky manabases – an excellent choice against Eldrazi, but also against Shardless’ greedy mana base too. Infect has also seen a surprising amount of play in March too, which we’ll have a look into.

Compiled chart is here!

April’s Results

Again, Miracles, Eldrazi Stompy and Shardless BUG are highest in play online, though interestingly ANT has made a significant resurgence this month. Perhaps the Eldrazi matchup is not as bad as thought, or perhaps ANT players have finally adapted to beat the Chalice of the Void-filled menace? Grixis Delver has also made a strong showing, followed by Sneak & Show, which I’m sure is an excellent choice against Eldrazi, as critical combo pieces, unlike ANT, hinge upon three or four cost spells. And there’s no greater satisfaction than letting Emrakul cannibalise on all the lesser Eldrazi, heh. Also of note is the new Delver variant making an appearance online here (dubbed Dark Jeskai Delver, which is a hella clunky name), and it is certainly an interesting piece of work.

April has seen a huge uptick in a deck very unexpected – Death & Taxes. A favourable Eldrazi matchup is likely to be the primary reason for this, as well as the deck beating up on most of the Delver variants too. Although the Miracles matchup can be difficult, it certainly can be won with careful play and manoeuvring. We’ll talk about the recent changes in this deck in a moment too. The rest of the usual suspects follow the white weenies, with Miracles and Eldrazi Stompy’s continuous presence still felt.

Compiled April chart is here.

Ok, so that’s this month’s data… Let’s look into the specific archetypes making up the metagame, how things are changing as well as some spicy brews that popped up this month.

The Menace Evolves

Eldrazi should be well on everyone’s radar by now, with the deck dominating Magic Online results, but also paper results too. By far the greatest success it has had in the past two months was in the Legacy Challenge, with Barook taking out the coveted first place of April with his signature Eldrazi Stompy list.

Barook’s WG Eldrazi

Lands: (24)
Ancient Tomb
Brushland
Cavern of Souls
City of Traitors
Eldrazi Temple
Eye of Ugin
Karakas
Mishra’s Factory

Non-Creature Spells: (13)
Chalice of the Void
Lotus Petal
Umezawa’s Jitte
Warping Wail
Dismember

Creatures: (23)
Eldrazi Displacer
Eldrazi Mimic
Endless One
Matter Reshaper
Reality Smasher
Thought-Knot Seer
Sideboard: (15)
All Is Dust
Dismember
Leyline of the Void
Spatial Contortion
Thorn of Amethyst
Warping Wail
World Breaker

Interesting inclusions in this list are Matter Reshaper, once decried as being too mediocre against Miracles, but now with Abrupt Decay flying against Eldrazi, may be an excellent choice, and the lack of Wastelands, instead opting for Mishra’s Factory to add extra aggression. Coloured cards included, thanks to Lotus Petals (over the typical Simian Spirit Guides) are Eldrazi Displacer, quickly showing himself as the primary reason to splash in a similar vein to his appearance in Modern and the sideboarded World Breaker as a trump against troublesome permanents.

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So the menace is evolving… How do those who don’t want to join the Eldrazi invasion battle against it?

Gotta go faster, faster, faster…

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Rather than rely on turn three or so combo decks, let’s just look towards winning on turn one! Bizarrely, Belcher may be a very powerful choice at the moment, and it made prominent appearances at SCG Classics in Columbus (with two in the Top 16!) and Baltimore, 2nd Place at BoM Annecy and it won Arcanis Deluxe 2016 – all of these being tournaments of substantial size!

Isaac Castro’s Belcher

Creatures: (12)
Elvish Spirit Guide
Simian Spirit Guide
Tinder Wall

Non-Creature Spells: (47)
Desperate Ritual
Manamorphose
Pyretic Ritual
Empty the Warrens
Burning Wish
Gitaxian Probe
Land Grant
Rite of Flame
Chrome Mox
Goblin Charbelcher
Lion’s Eye Diamond
Lotus Petal
Lands: (1)
Taiga

Sideboard: (15)
Xantid Swarm
Red Elemental Blast
Infernal Tutor
Shattering Spree
Reverent Silence
Tendrils of Agony
Empty the Warrens
Goblin War Strike
Pyroclasm
Past in Flames

Whenever anyone thinks of a turn one combo deck, the deck that just randomly kills you and you could do nothing about it, most think of Belcher (or its close brethren Oops, All Spells!). The deck is simply all mana and business spells and mulliganing until a nice mixture of these are ready to go… And then simply going off on turn one. This easily kills a deck such as Eldrazi (as long as the Belcher player is not on the draw and a Chalice appears…) who cannot deal with a turn one Belching or a sea of Burning Wished Goblins. Unfortunately, Force of Will exists and will generally put a stop to such shenanigans. Perhaps Belcher’s success is indicating to us that there’s a bit too much non-blue fairness going on, and people need to start packing those Force of Will decks again!

Other way decks have particularly been attacking Eldrazi…

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Blood Moon has already been well-touted as a nice foil to Eldrazi, though it needs to come out quickly lest the Eldrazi player spray out their hand before the Moon rises. As such, Painter and Dragon Stompy can be good selections, as already mentioned in previous months, to beat the Eldrazi. However, other crippling Enchantments should also be considered in this category as well – things such as Moat, Humility, Back to Basics and co. can be quite powerful and difficult to deal unless the Eldrazi have World Breaker ready to go – just don’t give them enough time to Eye of Ugin for it!

Wasteland, one of the pillars of Legacy, is also excellent, and although Delver variants can have trouble against Eldrazi (due to getting severely hurt by Chalice), other Wasteland decks such as Death & Taxes and Lands can particularly cripple the Eldrazi mana base, especially since these are either supplemented by an evasive clock in the case of Death & Taxes or recurred via Life from the Loam.

And simple Baleful Strix represents how fair decks can combat the Eldrazi: two-mana removal that creates value can brickwall Smashers and Seers. Cards such as Murderous Cut and Terminate (perhaps a sweet Grixis deck is in the works?) are also great at running down Seers, though Smashers may be an issue… A new addition from Shadows Over Innistrad may also be a great card in these control shells that can combat the Eldrazi.

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The Taxman Cometh

Death & Taxes has seen a bit of a resurgence, particularly in April. So how have people been innovating in the archetype recently? Well, not much, apparently, with the pile of white creatures remaining relatively static. Probably the greatest new addition to the archetype is Eldrazi Displacer, that has been popping up in a few lists. Acting as a creature that can reset Revokers, trigger Flickerwisps and Stoneforges once again, as well as just generally mess up combat seems pretty powerful in fair matchups and is relatively easy to activate with the deck’s nine or so colourless sources. More fair-orientated cards such as Displacer and Mangara of Corondor (who combo together) have started to get the nod over newly-minted Vryn Wingmare in the deck’s flex slots in recent months, with Thalia-horse being somewhat ineffective against the lowered amount of combo players and the increased amount of Eldrazi and control decks who can play through it (and who also generally pack -1/-1 hate).

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Justin Herrel found room for Diaplcer in his Top 16ing Death & Taxes list!

Justin Herrel’s Death & Taxes

Creatures: (26)
Eldrazi Displacer
Mangara of Corondor
Vryn Wingmare
Flickerwisp
Serra Avenger
Mother of Runes
Phyrexian Revoker
Stoneforge Mystic
Thalia, Guardian of Thraben

Non-Creature Spells: (11)
Swords to Plowshares
Batterskull
Sword of Fire and Ice
Umezawa’s Jitte
Aether Vial
Lands: (23)
Horizon Canopy
Cavern of Souls
Karakas
Rishadan Port
Wasteland
Plains

Sideboard: (15)
Manriki-Gusari
Ethersworn Canonist
Containment Priest
Rest in Peace
Brimaz, King of Oreskos
Mangara of Corondor
Cataclysm
Council’s Judgment
Sunlance

Serra Avenger has also proven to be exceptional in recent months with the metagame progressing in a very fair direction. My mono-white list is looking like this at the moment:

Sean Brown’s Death & Taxes

Creatures: (26)
Mother of Runes
Thalia, Guardian of Thraben
Stoneforge Mystic
Phyrexian Revoker
Flickerwisp
Serra Avenger
Mirran Crusader
Eldrazi Displacer
Mangara of Corondor

Non-Creature Spells: (11)
Swords to Plowshares
Aether Vial
Umezawa's Jitte
Sword of Fire and Ice
Batterskull
Lands: (23)
Rishadan Port
Wasteland
Karakas
Cavern of Souls
Flagstones of Trokair
Horizon Canopy
Sea Gate Wreckage
Plains

Sideboard: (15)
Cataclysm
Containment Priest
Council's Judgment
Ethersworn Canonist
Rest in Peace
Warping Wail
Disenchant
Wilt-Leaf Liege
Pithing Needle

In addition to Displacer and Warping Wail to take advantage of colourless sources, Sea Gate Wreckage is another addition that does so as well. Death & Taxes has always had difficulty once top decking in midrange/control matchups, and Wreckage should do some amount of work to remedy this. That being said, a simple Mutavault or Factory to up the colourless count may be just better – but testing shall tell!

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Imperial Taxes, the red splashing version, has also continued to see play, though much less than its mono-white brethren. Magus of the Moon is certainly powerful in the fair, midrangey metagame we are transitioning to, however. Travis Crowley took a list similar to Eetai Ben-sasson’s that took 28th at SCG Philly in February to a strong finish at the Baltimore Classic:

Travis Crowley’s Imperial Taxes

Creatures: (27)
Fiend Hunter
Mangara of Corondor
Imperial Recruiter
Magus of the Moon
Mirran Crusader
Phyrexian Revoker
Flickerwisp
Stoneforge Mystic
Vryn Wingmare
Mother of Runes
Thalia, Guardian of Thraben

Non-Creature Spells: (10)
Swords to Plowshares
Sword of Fire and Ice
Umezawa’s Jitte
Aether Vial
Lands: (23)
Cavern of Souls
Karakas
Plateau
Windswept Heath
Flooded Strand
Plains
Rishadan Port
Wasteland

Sideboard: (15)
Batterskull
Pithing Needle
Ethersworn Canonist
Cunning Sparkmage
Magus of the Moat
Magus of the Moon
Rest in Peace
Surgical Extraction
Warping Wail
Sudden Demise

The card I’m most excited by in this list is certainly the tutorable Moat-on-legs…

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The black splash has also found its way to a finish this month too. Bob certainly adds some grinding power against the midrange matchups, and Thoughtseize adds additionally turn one plays and combo protection. However, a shakier manabase and decreased threat-density is something to be concerned about.

Garett Roosa’s WB Death & Taxes

Creatures: (23)
Phyrexian Revoker
Serra Avenger
Dark Confidant
Flickerwisp
Mother of Runes
Stoneforge Mystic
Thalia, Guardian of Thraben

Non-Creature Spells: (14)
Swords to Plowshares
Thoughtseize
Batterskull
Sword of Fire and Ice
Umezawa’s Jitte
Aether Vial
Lands: (23)
Snow-Covered Plains
Flooded Strand
Karakas
Windswept Heath
Rishadan Port
Scrubland
Wasteland

Sideboard: (15)
Bitterblossom
Circle of Protection: Red
Containment Priest
Enlightened Tutor
Ethersworn Canonist
Orzhov Pontiff
Pithing Needle
Rest in Peace
Seal of Cleansing
Thoughtseize
Vindicate

Orzhov Pontiff is a very cool sweeper addition this list has, though I’m surprised to see no Zealous Persecution as well – in certain matchups the card can be incredibly powerful, and also helps D&T against opposing -1/-1 effects.

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Nonetheless, beware the white creatures! They’re out in force!

The Power of Invigorate

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Infect also saw a bit of an uptick in the last two months, though new, radical changes are few. If anything, Infect’s uptick can possibly be credited to its relatively strong Miracles and Death & Taxes matchup, who fall quickly before they can get set up.

An interesting incorporation in some recent Infect lists is that of Jace, Vryn’s Prodigy. Acting similar to the slots occupied by Sylvan Library, baby Jace can flashback free Invigorates too (since his ability lets you alternate cast, unlike Snapcaster) and provides a way for Glisteners to push through blockers too with his plus ability. I guess he can provide an alternative wincon too!

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Brad Palmerio took such a list to success in the Baltimore Classic:

Brad Palmerio’s Infect

Creatures: (13)
Jace, Vryn’s Prodigy
Blighted Agent
Glistener Elf
Noble Hierarch

Non-Creature Spells: (28)
Become Immense
Crop Rotation
Flusterstorm
Spell Pierce
Berserk
Daze
Vines of Vastwood
Brainstorm
Force of Will
Invigorate
Ponder
Gitaxian Probe
Lands: (23)
Forest
Pendelhaven
Wasteland
Misty Rainforest
Wooded Foothills
Inkmoth Nexus
Tropical Island
Windswept Heath
Pithing Needle
Seal of Primordium
Sylvan Library

Sideboard: (12)
Blue Elemental Blast
Crop Rotation
Krosan Grip
Stonewood Invocation
Submerge
Surgical Extraction
Bojuka Bog
Karakas

A few other changes in Infect has been the incorporation of Viridian Corrupter into the main (a nod to Chalice of the Void) and naturally, therefore, the reincorporation of the Green Sun’s Zenith package. Though Zenith is limited in only finding your worst Infecter… Nor can it find your utility lands. Maybe another Shadows card could help one find those Agents or Inkmoths!

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One spicy card I saw in a recent list is this too:

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Crop Rotation for Giant Growth? Don’t mind if I do!

Strangely, there’s another deck that can use Invigorate to its advantage too! Along with some fan favourites like… Skyshroud Cutter and Reverent Silence?! Welcome to the niche deck known as The Cure:

Matt Kroutil’s The Cure

Creatures: (18)
Dryad Arbor
Sylvan Safekeeper
Dark Confidant
Deathrite Shaman
Kavu Predator
Skyshroud Cutter

Non-Creature Spells: (23)
False Cure
Invigorate
Swords to Plowshares
Reverent Silence
Green Sun’s Zenith
Thoughtseize
Sensei’s Divining Top
Lands: (19)
Forest
Karakas
Savannah
Urborg, Tomb of Yawgmoth
Scrubland
Swamp
Marsh Flats
Bayou
Verdant Catacombs

Sideboard: (15)
Abrupt Decay
Duress
Engineered Plague
Ethersworn Canonist
Golgari Charm
Krosan Grip
Nature’s Claim
Pithing Needle
Rest in Peace
Spirit of the Labyrinth
Vindicate

This deck functions by using False Cure and Kavu Predator to abuse life gain effects (such as the free cost of Cutter) and translate them into a lot of damage. Invigorate does double duty by pumping up Predator twice, and notice that Swords to Plowshares downside is seen as now an upside when a Predator is on the table. The rest of the Junk-coloured deck is complemented by the typical fair creatures of Dark Confidant and Deathrite Shaman, and disruption in Thoughtseize, giving the deck a very strong midrange Plan B. Green Sun’s Zenith also does good work by being a ramp spell and a tutor for Predator, as well as finding silver bullets like Sylvan Safekeeper to protect your giant Trampler. The sideboard is rounded out by the typical Junk suite of artifact destruction and anti-combo hatebears.

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A deck previously seen as antiquated and ill-fit for the current metagame, especially when another, faster, Invigorate deck exists, has found its way back to prominence and looks very impressive. Blending the typical Rock elements with a combo finish actually look like a reasonable recipe for success. You’ll also have your opponents reading a lot of your cards, so that’s a plus!

A Different 4c Delver

Jeskai Delver variants have always felt like they’ve been lacking a little something, something that bridges the gap between its aggressive and midrangey gameplans. Turns out, the best way to bridge that gap is with good ol’ Deathrite Shaman and a greedier manabase.

Ziggy_Stardust’s Dark Jeskai Delver

Creatures: (14)
Deathrite Shaman
Delver of Secrets
Stoneforge Mystic
True-Name Nemesis

Non-Creature Spells: (26)
Ponder
Brainstorm
Daze
Force of Will
Lightning Bolt
Spell Pierce
Swords to Plowshares
Batterskull
Umezawa’s Jitte
Lands: (20)
Flooded Strand
Polluted Delta
Scalding Tarn
Scrubland
Tundra
Underground Sea
Volcanic Island
Wasteland

Sideboard: (15)
Baleful Strix
Containment Priest
Engineered Explosives
Ethersworn Canonist
Flusterstorm
Jace, the Mind Sculptor
Meddling Mage
Pithing Needle
Pyroblast
Red Elemental Blast
Sword of Feast and Famine
Tropical Island
Wear // Tear

As seen with Grixis Delver (essentially UR splashing Deathrite, Angler and Therapy) and 4c (essentially BUG blended with RUG), Deathrite Shaman remedies a greedy manabase easily and provides a way to quickly ramp into the endgame of Stoneforge Mystic, while also still keeping a mana advantage to tempo out the opponent. Oh, and he burns the opponent out and holds a Jitte? Well, I shouldn’t need to convince you on how good this card is… Interesting is this list moves into true five-colour territory post-board, when the green activation of Deathrite is needed!

The sideboard also looks jam packed with excellent additions, including a bunch of valuable creatures against combo (Mage, Priest and Canonist), Strix for fair matchups, Red Blasts and great artifact/enchantment destruction in Wear // Tear. I’m surprised to not see any anti-swarm effects (Persecution would be great), but maybe relying Jitte to mop up these is enough.

Although I’m typically not a proponent of Jeskai Delver, this list looks very exciting, adding to the deck perhaps the critical component to makes its game plan much more cohesive. Innovator behind the list Maxtortion gave an outline of the deck on r/MTGLegacy here!

New Ways to Control

DeathBlade has seen a strong appearance on Magic Online, piloted by Alvas. Most notable is his incorporation of the full four Baleful Strix to fight against the Eldrazi and other fair decks, trimming down on cards such as True-Name Nemesis, who does little in the face of a Smasher! Four Wastelands (and the Loam in the sideboard!) also make a big statement about a desire to beat Eldrazi on multiple axis.

Alvas’ DeathBlade

Creatures: (17)
Baleful Strix
Deathrite Shaman
Snapcaster Mage
Stoneforge Mystic
True-Name Nemesis

Non-Creature Spells: (21)
Ponder
Thoughtseize
Brainstorm
Force of Will
Swords to Plowshares
Batterskull
Umezawa’s Jitte
Jace, the Mind Sculptor

Land (22) (22)
Bayou
Flooded Strand
Misty Rainforest
Polluted Delta
Scrubland
Tropical Island
Tundra
Underground Sea
Wasteland
Sideboard: (15)
Abrupt Decay
Dread of Night
Engineered Plague
Ethersworn Canonist
Grafdigger’s Cage
Life from the Loam
Rest in Peace
Spell Pierce

The Brainstorm Show boys have been at it again, innovating with another, very familiar, Baleful Strix deck. Shardless BUG has been well-known for its ability to grind, Cascading into Ancestral Visions and drawing a tonne of cards. Unfortunately, Ancestral Visions standalone can be a pretty clunky and slow card. Aiming to make the deck have cards that stand their own, Visions has been replaced with Standstill and the package of manlands.

Patrukenphat7’s BUG ShardStill

Creature: (18)
Baleful Strix
Deathrite Shaman
Shardless Agent
Tarmogoyf
Vendilion Clique

Non-Creature Spells: (18)
Abrupt Decay
Brainstorm
Force of Will
Umezawa’s Jitte
Standstill
Lands: (24)
Bayou
Creeping Tar Pit
Mishra’s Factory
Misty Rainforest
Mutavault
Polluted Delta
Scrubland
Tropical Island
Underground Sea
Verdant Catacombs

Sideboard: (15)
Disfigure
Meddling Mage
Murderous Cut
Nihil Spellbomb
Thoughtseize
Toxic Deluge

The deck is, as expected, packed full of value, and the thought of Cascading into Standstill with Agent seems very exciting – it’s like the Standstill came pre-packaged with a threat to beatdown with while the opponent wonders how to react! Umezawa’s Jitte in the main also makes a lot of sense, as casting a Jitte pre-Standstill and then letting any of your idiots become threatening with it while the opponent is forced to crack the Standstill seems like an impressive bit of synergy.

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Quite an interesting way to take Shardless, and ol’ Standstill itself looks like it may have some potential still left in it, despite its heyday being quite a while ago. Check out their episode on ShardStill here.

Success has also been made with a very stylish UR Pyromancer Control. Similar to the Grixis Control lists that have been running around, but without the black package of Delve creatures and Therapies. Instead, more True-Names, more counterspells and Burst Lightning?! No Gitaxian Probe also makes quite a statement.

Matthew Brown’s UR Pyromancer

Creatures: (16)
Grim Lavamancer
Vendilion Clique
Snapcaster Mage
True-Name Nemesis
Young Pyromancer

Non-Creature Spells: (26)
Burst Lightning
Counterspell
Impulse
Spell Snare
Brainstorm
Force of Will
Lightning Bolt
Ponder
Sensei’s Divining Top
Lands: (18)
Wooded Foothills
Mountain
Volcanic Island
Misty Rainforest
Scalding Tarn
Island

Sideboard: (15)
Pithing Needle
Envelop
Flusterstorm
Pyroblast
Smash to Smithereens
Surgical Extraction
Roast

However, I’d like to look towards Thing in the Ice as the new control finisher over Young Pyromancer in these kind of shells. Pyromancer getting killed quickly by Bolt is a bit unfortunate, and the Pyromancer himself can do little in the early game to stem an assault from small Eldrazi. Thing excels at these tasks, while mopping up Seers and Smashers once he flips. I’d start by looking to a Grixis Control list, slotting in Thing in the Ice!

Sean Brown’s Grixis Control

Creatures: (15)
Deathrite Shaman
Snapcaster Mage
Thing in the Ice
Baleful Strix

Non-Creature Spells: (27)
Lightning Bolt
Gitaxian Probe
Brainstorm
Ponder
Force of Will
Cabal Therapy
Terminate
Murderous Cut
Kolaghan's Command
Lands: (18)
Polluted Delta
Scalding Tarn
Underground Sea
Volcanic Island
Badlands
Island
Swamp
Mountain

Sideboard: (15)
Flusterstorm
Vendilion Clique
Painful Truths
Thoughtseize
Pyroblast
Jace, the Mind Sculptor
Toxic Deluge
Baleful Strix
Fire Covenent
Pithing Needle

Just a bit of a sketch, but looks pretty fun and value-filled; note how excellent Therapy is, despite not having the same synergy as with Pyromancer, since it allows two Ice counters to be quickly removed and Strixen or Deathrites that have already got value to be cashed in. I’m sure other colour combos are viable too – Esper, BUG, perhaps even straight UR. Should be interesting how the Thing finds it place (hint, hint, it found its place at BoM).

Better Ways to Bant

PhilippAut has been 5-0ing Leagues left and right with a classic-ish take on Bant Stoneblade, featuring the usual mix of mana dorks, Dazes, Forces, Stoneforges and Knights. Also interesting as an inclusion is Gideon, Ally of Zendikar, with PhilippAut favouring him over the usual Elspeth, Knight-Errant. Gideon is definitely impressive on an empty board though, compared to Elspeth, able to Jitte himself up and get in there. He can also turn all the dorks in the deck into legitimate threats via his anthem. The deck also gets a small black splash for Deathrite and some sideboard Decays. Very cool.

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PhilippAut’s Bant Stoneblade

Creatures: (16)
Deathrite Shaman
Knight of the Reliquary
Noble Hierarch
Stoneforge Mystic
True-Name Nemesis

Non-Creature Spells: (23)
Brainstorm
Daze
Force of Will
Swords to Plowshares
Batterskull
Sword of Fire and Ice
Umezawa’s Jitte
Sylvan Library
Gideon, Ally of Zendikar
Jace, the Mind Sculptor
Lands: (21)
Flooded Strand
Forest
Karakas
Misty Rainforest
Savannah
Tropical Island
Tundra
Underground Sea
Wasteland
Windswept Heath

Sideboard: (15)
Abrupt Decay
Containment Priest
Elspeth, Knight-Errant
Ethersworn Canonist
Flusterstorm
Krosan Grip
Meddling Mage
Path to Exile
Rest in Peace
Surgical Extraction
Vendilion Clique

Another way to take Bant is to take the card dominating Modern and Standard… And give it a home in Legacy.

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I mean, we can fix our CoCos via Brainstorm too!

Ettore Piacenti’s Bant CoCo

Creatures: (24)
Birds of Paradise
Qasali Pridemage
Mother of Runes
Noble Hierarch
Stoneforge Mystic
Tarmogoyf
True-Name Nemesis

Non-Creature Spells: (15)
Brainstorm
Collected Company
Swords to Plowshares
Batterskull
Sword of Fire and Ice
Umezawa’s Jitte
Lands: (21)
Forest
Karakas
Plains
Savannah
Tropical Island
Tundra
Cavern of Souls
Misty Rainforest
Windswept Heath

Sideboard: (15)
Thalia, Guardian of Thraben
Phyrexian Revoker
Gaddock Teeg
Scavenging Ooze
Containment Priest
Ethersworn Canonist

Unsurprisingly, the sideboard is dedicated to a package of combo-hating creatures. I’m uncertain how impressive the CoCo hits will be in a deck running so many non-creature spells, but CoCoing into double True-Name is sure to instil the fear in one’s opponent.

Conclusion

It’s been an interesting two months, with the metagame shaping up in the face of Eldrazi’s rise to prominence and a lot of decks finding new ways to attack the menace, and other decks finding themselves suddenly better positioned in the metagame. For me, I’ll be looking to jamming my usual pile of white creatures, while also experimenting with greedy Delver decks and some Thing in the Ice brews…

If I have the time! I’ll try and release these as often as I can, but work and studies are kinda killing me at the moment. Maybe we’ll make this a bi-monthly thing? We’ll see how we go.

Anyway, thanks for waiting everyone. Don’t lose hope – I’ll write this until I die (or something)!

Because Legacy is awesome.

Sean

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Bonus Lists

Big Knux getting some Legacy love! I guess he fits the bill as a blue card to pitch to Force… And an aggressive green guy to sac to Natural Order or tutor with Zenith!

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Douglas Mckay’s RUG Order

Creatures: (16)
Dryad Arbor
Progenitus
Savage Knuckleblade
Vendilion Clique
Noble Hierarch
Tarmogoyf

Non-Creature Spells: (26)
Brainstorm
Daze
Force of Will
Lightning Bolt
Green Sun’s Zenith
Ponder
Natural Order
Lands: (23)
Scalding Tarn
Scalding Tarn
Taiga
Forest
Island
Tropical Island
Volcanic Island
Misty Rainforest
Misty Rainforest
Wooded Foothills

Sideboard: (15)
Ancient Grudge
Blood Moon
Flusterstorm
Sower of Temptation
Dragonlord Atarka
Grafdigger’s Cage
Izzet Staticaster
Null Rod
Ruric Thar, the Unbowed
Scavenging Ooze
Terastodon

We’ve been following Twin’s development over the past few months, ranging from a more traditional-style tempo-midrange deck to a Blood Moon prison deck with a combo finish. Ogasawara Shou has seemed to of made the perfect blend of cards in his Twin Stompy list that Top 8ed a 300 person Japanese Legacy tournament. No longer are there Brainstorm and Chalice in the deck together. Instead, multi-purpose card filtration outlets such as Jace, Vryn’s Prodigy and Izzet Charm are finding a place, that still avoid Chalice conflicts. I’m not too sold on the green splash with Blood Moon, but this is definitely where I’d start if I wanted to jam the banned Enchantment. Looks great.

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Ogasawara Shou’s Twin Stompy

Creatures: (11)
Kiki-Jiki, Mirror Breaker
Jace, Vryn’s Prodigy
Pestermite
Deceiver Exarch

Non-Creature Spells: (28)
Intuition
Misdirection
Impulse
Izzet Charm
Force of Will
Blood Moon
Splinter Twin
Chrome Mox
Chalice of the Void
Lands: (21)
Cascade Bluffs
Mountain
Taiga
Island
Ancient Tomb
Misty Rainforest
Scalding Tarn
Volcanic Island

Sideboard: (15)
Ancient Grudge
Echoing Truth
Ensnaring Bridge
Faerie Macabre
Krosan Grip
Pact of Negation
Pyroclasm
Sulfur Elemental
Vendilion Clique

This next deck makes me confused about life. Miracles and Lands having a baby, I suppose. With a splash of Decay, just because. And no Force of Will in the main?!

War.Master’s 4c Miracles

Creatures: (3)
Snapcaster Mage

Non-Creature Spells: (33)
Entreat the Angels
Life from the Loam
Terminus
Abrupt Decay
Brainstorm
Flusterstorm
Swords to Plowshares
Mox Diamond
Sensei’s Divining Top
Counterbalance
Jace, the Mind Sculptor
Lands: (24)
Flooded Strand
Island
Misty Rainforest
Plains
Savannah
Treetop Village
Tropical Island
Tundra
Underground Sea
Wasteland

Sideboard: (15)
Flusterstorm
Baneslayer Angel
Force of Will
Leyline of Sanctity
Moat
Sigarda, Host of Herons
Surgical Extraction
  • Kl Rt

    Love these posts of yours. I was waiting for this one and didn’t know it was already available because I didn’t see an announcement on The Source.

    Where do you get all your Legacy metagame data from?

  • hosermage

    Will you be providing an updated legacy metagame analysis prior to GP Chiba? Would really appreciate and you stuff is great. Thanks.

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